Neowiz introduces the industry's first self -care system

Neowiz will take the lead in creating a sound game environment.

Neowiz (co-representative Kim Seung-cheol, Bae Tae-geun) announced on the 6th that it introduced a 'self-care' system in a web board game.

'Self Care' is a system that allows users to set up their own game environment to prevent over-the-job game. Although the company has provided a loss limit of self-confidence in the existing web board game, it is the key to expanding the range so that it can be set up and the purchase limit. It is the industry's first to allow users to set up their time and purchase limit. This is a service that Neowiz is in service and applies to 16 web board games such as poker.

The user can select a day of use of 6 hours, 12 hours, and 24 hours. After the time you set, the game use of the game is limited, and the game access is limited for 6 hours immediately when the loss limit is reached. The purchase limit can be changed up to three times a month for 100,000 won.

The introduction of the 'Self Care' system is a more powerful user protection and prevention plan to prevent the purchase of web board games in the revision of the Enforcement Decree of the Game Industry Act. It has a willingness to strengthen its own safety devices to create a healthy game culture.

Neowiz has already eliminated all the functions that may be used as a means of illegal exchange advertisements such as manual control input, and new profile image in 2019. In addition, in relation to Internet personal broadcasting, which has been highlighted as a channel for illegal currency exchange, the company continues to prohibit the inflow of fraudulent users and blocking false content, and establish a system that analyzes and predicts gameplay patterns using AI (artificial intelligence). He is responding preemptively in cheating.

An official of Neowiz said, We will continue our efforts to create a healthy game culture as the industry's social responsibility has become more important due to the improvement of regulations related to web board games.

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